Resume in 15
Live your life one intrusive advertisement at a time.
Resume in 15 was created as a “serious game” meant to highlight the intrusive and unavoidable state of advertising in society, and where an advertising-obsessed civilization might end up in the near future.
This game was developed in Unity over the course of 3 months as part of the University of Utah Department of Games’ 2022 Summer Alternative Games project.
I served as Design Lead and Producer on this project with a team of about 6 people, culminating in publication on itch.io and generally positive reception from peers.
While only a few minutes long, the game created a frustrating, yet simple and engaging experience that I am ultimately quite proud of, especially considering the short development time and small team.
As Design Lead I…
Designed feature specifications during prototyping phase
Created thorough systems documentation
Blocked out the environment
Designed the game’s missions system and implemented each mission
Worked with artists to establish consistent aesthetics
Worked in-engine throughout the project creating level layouts and implementing art assets
As Producer I…
Ran task management software for the project using Kanban methods
Ran meetings and organized deadlines
Worked with artists and engineers to ensure an efficient pipeline
Worked with game’s vision holder and other team-members to ensure group enthusiasm and participation
Resolved various interpersonal conflicts